Day 15: what actually happens when the fourteen-day trial ends
Paid plans start with a fourteen-day free trial, and the fifteenth day is when a decision becomes a charge. Here is what carries on and what pauses.

Two weeks ago you started a trial to see whether discount codes and email would move anything. You have had a decent fortnight, you have not looked at the billing page since, and there is a quiet unease about what happens next. It is a reasonable unease and it is easy to settle. The important thing to know first is that nothing you have built disappears on day fifteen, whatever you decide.
Why the fifteenth day catches people out
A trial is a fortnight of a different life. You set up a discount code, sent a campaign, pointed your own domain at the store, and the whole thing felt like the version of your business you meant to have. The trouble is that a fortnight is not a business cycle. If you sell to an audience that buys on paydays, you may have seen one payday. If your product is seasonal, you may have seen the quiet half.
The second thing that catches people is that trials are usually started in a burst of enthusiasm and then not thought about again. Nobody sets out to be surprised by a charge. It happens because the fourteen days sat inside a fortnight that also contained a house move, a deadline and a cold. That is normal, and the answer is a diary entry rather than better willpower.
The genuinely hard part is judgement. Two weeks of data on a small audience is thin. You may end the trial knowing that a discount code produced four sales without knowing whether those four people would have bought anyway. Nobody can settle that for you in fourteen days, and it is more honest to admit it than to dress up a small number as proof.
What a trial ending usually costs you, and what it costs here
On most platforms a lapsed trial is a cliff edge. Storefronts get hidden, links break, exports are locked behind the upgrade you just declined, and a percentage cut reappears on every sale as the price of staying on a free tier. That is the status quo this compares against.
| When a trial usually ends | When a store.fan trial ends |
|---|---|
| Your public page is hidden or throttled until you pay | Your store.fan/you page stays live, with unlimited link cards |
| Design options are stripped back to a locked template | The full storefront designer stays: 28 themes, 11 layouts, 16 fonts, cover photos |
| A platform commission returns on every sale | 0% platform fee on every plan; only Stripe's own card fees apply |
| Your customer data is held hostage behind the paid tier | Full customer list CSV export on every plan, including Free |
| Products are capped or delisted | All ten product types stay sellable from the same page |
| You lose everything you configured during the trial | Paid-only features pause; the settings and content behind them remain |
The week-thirteen checklist
Do this on day eleven or twelve, while there is still time to act on what you find. It takes about twenty minutes, most of it in analytics and your customer list, and it replaces a vague feeling with a decision you can defend.
Before day fifteen
0/7A worked decision, not a promise
Imagine you sell a £29 template pack and a £120 coaching hour. During the trial you sent one email campaign to 340 people and attached a code worth 15%. You take nine sales at £29 and one booking. The email cost you an afternoon to write, the code cost you £39 in discount, and the revenue is a little over £380. The question is not whether £380 is good. It is whether that afternoon is repeatable every month, and whether the same list would have bought at full price.
If the answer is that you would send that email monthly, the maths is straightforward and you already know it. If the answer is that writing it nearly finished you off, the honest move is to step back to Free, keep selling at 0% platform fee, and return to a paid plan when a launch actually needs the extra machinery. The pricing page shows what sits on each plan so you can decide against the real list rather than a memory of it. These figures are an example for working through the logic, not a projection of what you will earn.
Start on Free, see whether the storefront earns its place, and take the fourteen-day trial when you have a launch to point it at.
Open a free storeThe mistake most people make
The common mistake is starting the trial on a quiet week. People sign up when they have time to explore, which is exactly when there is nothing happening to measure. You then spend fourteen days admiring an empty dashboard and conclude nothing. Start a trial the week before something real: a launch, a seasonal push, a collaboration, the day a video is going out. The features on the paid plans are multipliers, and a multiplier applied to a quiet week returns a quiet week.
No. The link-in-bio page, unlimited link cards and the full storefront designer stay on the Free plan permanently, and there is still 0% platform fee on sales.
Yes, and you can export the whole thing to CSV on every plan including Free, with lifetime value per person. Take an export anyway; it is a good habit.
Custom domains are a Pro feature, so plan where the domain points if you step back. Your store.fan/you address keeps working throughout, which makes it a safe place to send traffic in the meantime.
Your billing page in the dashboard is the authority on the date, the plan and the amount. Check there rather than working it out from memory, and see the FAQ if something does not match.
Day fifteen is only frightening when you do not know what is on the other side of it. Once you can name the four or five things that pause and the much longer list that does not, the decision stops being about loss and becomes a straightforward question about whether this month's plans need the extra tools.
Build the store first and decide about a plan when there is something to measure.
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