Store.Fan

COMPARE IT PROPERLY

A second job
never stops needing you

Both take effort. Only one of them still earns when you stop showing up — and only one lets you choose the hours.

WHAT IT COSTS TO TRY

your page (free plan)$0.00
claiming store.fan/you$0.00
first 14 days of selling$0.00
our cut of each sale on paid plans$0.00
total to find out$0.00

Starter $24/mo or Pro $49/mo after the trial · Stripe’s card fee is separate

store.fan/

Free forever · your link is live in 60 seconds

✓ No shifts to attend✓ Made once, sold repeatedly✓ Free to set up

This isn't an argument that a second job is bad; it's an argument about shape. Shift work pays reliably and stops the moment you stop. A digital product pays unreliably at first and keeps a small tail afterwards. Many people do both for a while — the difference is that only one of them can eventually free up the evenings it took to build.

01

THE SHAPE

Hours vs assets

Hours vs assets

A shift is a trade: your evening for a fixed amount, every time. A product is an asset: one build, then an unpredictable but real tail of sales that needs no attendance.

  • No commute, no rotaINCL.
  • Effort front-loadedINCL.
  • Sales continue after the workINCL.
02

THE MATHS

Run your own numbers

Run your own numbers

Twenty hours of shifts pays what your local rate pays, once. Twenty hours making a $19 guide pays nothing on day one — and then it depends entirely on whether it's useful. We won't pretend to know which wins for you; we'll just make the second one cost nothing to try.

  • No income promises hereINCL.
  • Costs $0 to attemptINCL.
  • You keep 100% of sales on paid plansINCL.
03

THE POINT

The goal is the evenings back

The goal is the evenings back

Not overnight riches — optionality. The best case isn't quitting tomorrow, it's the month where the product covers a bill you were working a shift to pay.

  • Start alongside your jobINCL.
  • Scale only if it worksINCL.
  • Cancel any timeINCL.

The cheapest possible experiment

1

Claim your page free

Costs nothing to try.

2

Use one evening

Instead of one shift.

3

See what happens

Keep both until it's obvious.

$0
cost to attempt
0
shifts to attend
0%
platform fee
14d
free trial before paying

Good questions

›Is this actually free to start?

Yes — your page at store.fan/yourname, unlimited link cards, 28 themes and email capture are free forever, with no card and no expiry. You only pay when you want to sell: Starter is $24/month, Pro $49/month, both with a 14-day free trial.

›Will I definitely make money?

Nobody can promise that, and anyone who does is selling you something. What we can promise is the mechanics: a page that takes payments, delivers files instantly and keeps 100% of the price on paid plans. Whether it sells depends on whether the thing you make is useful to someone — which is why we suggest starting small and specific.

›Do I need followers first?

It helps, but the store also builds an audience: every visitor can join your email list for free, and every buyer is added to your customer list. Plenty of people start by sharing with the group chats, forums and communities they're already part of.

›What can a beginner realistically sell?

A guide, a template, a checklist, a plan, a set of photos or presets, a recorded walkthrough — anything you can put in a file. If you've solved a problem that other people also have, the written-down version of that solution is a product.

›How do I get paid?

Through your own Stripe account. Buyers pay by card, Stripe deposits into your bank on its normal schedule, and we take 0% of the sale on paid plans — the subscription is our whole business model.

KEEP THE JOB. TRY THE OTHER THING.

One evening is a cheap experiment

The page is free; the trial starts when you're ready to sell.

store.fan/

Free forever · your link is live in 60 seconds

Free to start · no card needed · 0% platform fee on paid plans

store.fan/yourname — free in 60s

Claim it free